INTEGRITY IN SPORT AND GAMING
Conference Presented by the Innovation Institute for Fan Experience
Hosted by Ilitch Sports and Entertainment
Wednesday, October 19, 2022
11:00 AM - 5:00 PM
Fox Theater Grand Lobby
2211 Woodward Avenue
Detroit, MI 48201
It's a New Digital World
According to Price Waterhouse Cooper, the professional and collegiate sports market in the United States could be valued at $83.1 billion in 2023. The eight largest gaming entertainment companies have a market capitalization value of $183.49 billion and growing. The U.S. Bureau of Economic Analysis reports that arts, entertainment, recreation, accommodation, and food services add almost $900 billion to the Nation’s Gross Domestic Product.
The global sports betting and lotteries market is estimated to be $231 billion in 2022, with $61.5 billion spent in online gambling worldwide as of 2021. The US Sports gambling market will grow from $4.1 billion in 2022 to more than $10 billion in 2028.
The sports and entertainment industry continues evolving innovative ways to connect and engage new fans through digital technologies, eSports, and gaming. Name, Image, and Likeness changes at the college level and the advent of non-fungible tokens (NFTs), have opened new areas to investment and betting. These online services have the potential for exploitation by criminal elements and members of the public, some of whom may not be aware they are violating the law.
In 2021, there were 903 reports of match fixing in 76 countries affecting 10 different professional sports. As of August 2022, more than 670 incidents of suspected match fixing were reported around the world. The world is on track to have more than 1,000 suspected match fixing incidents by the end of the year.
Today, the gaming industry operates and provides legalized gambling services and activities online. These cyber network services have potential vulnerabilities that may be exploited to create influence players to alter the result of a game or match (match fixing) for illicit gain. These effects will be seen in professional and intercollegiate sports through potentially brand-damaging illicit activities.
Conference Description
The goal of the Integrity in Sport and Gaming (ISG) conference is to identify vulnerabilities and collaboratively develop mitigation strategies to address a changing gambling environment. The conference will cover a range of Integrity in Sport and Gaming topics presented by the:
- National Football League
- Federal Bureau of Investigation (FBI) Detroit
- FBI Laboratory
- Argonne National Laboratory
- SportRadar
- GeoComply
- Michigan Gaming Control Board (MGCB)
- National Collegiate Athletic Association (NCAA)
Free PArking in Fox Theater Parking Garage (Comerica Garage) Complementary Box Lunch Provided
AGENDA
All Times are Eastern Daylight time (EDT)/UTC -4 hours
- 10:00 AM, Registration Opens
- 11:00 AM, Welcome
- 11:10 AM, Conference Overview (FBI)
- 11:15 AM, University of Toledo Case Study (FBI)
- 11:45 AM, Working Lunch - Box Lunch provided by Ilitch Sports & Entertainment
- 12:15 PM, Sports Book Ledger Deciphering (FBI)
- 12:40 PM, Role of Cyber in Sport and Gaming Integrity (Arbonne National Lab)
- 1:10 PM, Sports Betting Gaming Laws and Policies (MGCB)
- 1:30 PM, Break
- 1:45 PM, Integrity and Compliance Case Studies (NFL)
- 2:10 PM, Protecting Sports from Integrity Threats (SportRadar)
- 2:30 PM, Geolocating Sports Bets (GeoComply)
- 2:50 PM, Break
- 3:00 PM, Name, Image, and Likeness (NCAA)
- 3:30 PM, Risk Profile (Argonne National Lab)
- 4:00 PM, The Way Ahead (FBI)
- 4:30 PM, Concluding Remarks
- Post Event Tour of Fox Theater